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Showing posts from August, 2018

Usability & Mobile Application 1 - Lecture notes and Exercises

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Usability & Mobile Application 1 - Lecture notes and Exercises  29 August, 2018 - 17 October, 2018  (Week 1 - Week 8) Jesslyn Fabryando  (0332213) Usability & Mobile Application Lecture 1:  Introduction to Usability & Mobile Application 29 August, 2018 (Week 1) On the first week of the class, our lecturer, Mr. Shamsul, introduced us about usability & Mobile Application is all about. He briefly explained about the module and what they are all about. We were also given an activity to discuss to get to know more about usability principles and interface attributes. According to Nielsen there are 5 usability attributes: Learnability: User can easily learn without complicating ourselves to learn so hard to understand it. Efficiency: User has learned the system, and a high level of productivity is possible. User gain something from using the apps. (E.g. Adobe Illustrator software, if you know the software you can make an incredible work from it.) Me

Compositing and Special Effects - Lecture notes and Exercises

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Compositing and Special Effects - Lecture notes and Exercises 27 August, 2018 - 17 September, 2018  (Week 1 - Week 4) Jesslyn Fabryando  (0332213) Compositing and Special Effects Lecture 1:  Introduction to Compositing and Special Effects 27 August, 2018 (Week 1) On the first week of the class, our lecturer, Mr. Kannan, introduced us about compositing and special effects is all about. He briefly explained about the module, wherein there are 3 projects including the final one. The software that we will be using is after effects. Mr. Kannan also showed us some examples about the work done by the seniors before that are categorized from the top work, middle and low but still been accepted. After he brief us, Mr. Kannan give us group activity to furthermore enhance the knowledge and understand more about our first project. We were divided into 2 groups wherein I am in group 2. We searched 3 opening titles sequence that looks appealing and we were asked to compare an

Game Design - Lecture Notes & Exercises

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Game Design- Lecture Notes & Exercises 27 August, 2018 - 10 December, 2018  (Week 1 - Week 14) Jesslyn Fabryando  (0332213) Game Design Lecture 1:  Introduction to Game Design 27 August, 2018 (Week 1) On the first week of the class, our lecturer, Mr. Kannan, introduced us about Game Design is all about. He briefly explained about the module, the software that we are going to use which is UNITY as well as showing some examples about the work done by the seniors before. For this game design, it should contain different level which is the beginner, mid and the advance level. We need to think about the story and the goal of the game. Mr. Kannan told us when designing a game the art and drawings should be appealing to get people's attention, however, the most important thing is the game structure which should be understandable with a great storyline, fun, and has a goal/ purpose when playing the game. The game will not be successful if the game is too boring a